![]() ![]() Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures. Model textures are now rendered as thumbnails in the MEDIA > Change texture. Number of textures per layer increased from 4 to 5 dialog to make the whole layer glowģ new properties in camera layer: Glow intensity, Glow range & Glow colourĢ new properties in model layer: Glow & Joint explosionġ new property in sketch layer: Escalator speedĥ new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnlyĢ new special URLs in MEDIA > Change texture. Glow checkbox in Layer > Active layer properties. Glow icon on model thumbnails in file dialog Support for GLB models with animated morph targets Support for GLB models with metalness maps ![]() Support for GLB models with roughness maps Support for GLB models with ambient occlusion maps Glow maps accessible in the MEDIA > Change texture. ![]()
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